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GameJadoo is a small independent editorial team. We are not currently hiring for salaried full-time positions, but we do welcome contributions from freelance writers, game testers, and guest editors who genuinely love casual browser games and want to write about them properly. This page describes what we look for and how to reach us.
The people who thrive at GameJadoo tend to share a few properties. If you recognize yourself in this list, we'd be interested in hearing from you.
We publish a small number of guest posts each quarter from contributors with genuine gameplay experience and clear writing. Pitch us a topic we're not already covering: a specific strategy guide, a game history piece, a deep-dive on a genre we've underrepresented. Read the existing blog to see what we've already published.
Guest posts must meet our content standards: minimum 800 words for a standard guide, 2,000+ words for a pillar piece, 3,000+ words for a deep-dive or history article. Every claim must be verifiable from an editor's own gameplay.
How to pitch: Email gamejadoo100@gmail.com with "Guest Post Pitch" in the subject line. Include: the proposed topic in one sentence, why it fits GameJadoo specifically, your planned length, an outline of the main sections, and two or three writing samples (published or unpublished).
We occasionally take on freelance game testers who help our Senior Tester run reviews on candidate games. This is unpaid volunteer work for people who genuinely enjoy the review process and want their name attached to some of the site's editorial output.
Testers are asked to play a small number of candidate games each month against our review rubric, write short first-pass notes, and flag any monetization or mobile UX issues they notice. In exchange, testers get a byline credit on the review, early access to games before they're listed, and input into our editorial calendar.
How to apply: Email gamejadoo100@gmail.com with "Testing" in the subject line. Include: which genres you have the most experience with, one recent casual game you enjoyed and one you didn't (with brief reasoning), and a device or two you can test on (Android phone, iOS phone, Chromebook, etc.).
If you developed a casual browser game and want us to consider listing it, email us. Every submission goes through the same review process as any other candidate — no priority, no shortcuts. If your game clears our six-criteria rubric it gets listed. If it doesn't, we quietly leave it off. We do our best to reply to every submission with our decision.
How to submit: Email gamejadoo100@gmail.com with "Game Submission" in the subject line. Include: a direct URL to the game, a one-paragraph description, information about monetization (any ads, IAPs, cosmetics), and confirmation that the game is your own work or that you have permission to submit it.
You do not need to be a contributor to help us. If you notice a factual error, a broken control instruction, or a strategy that no longer works, please email us. We fix errors within days and credit reporters if they want the credit.
How to report: Email gamejadoo100@gmail.com with "Correction" in the subject line. Include: the URL of the article or game page, the specific claim that's wrong, and how you know (screenshot, video, replicable steps).
Before you send us a pitch, please read:
If those pages sound like the way you want to work, we'd love to hear from you. If they sound restrictive or overly opinionated, we're probably not the right fit — and that's fine.
We aim to respond to pitches within 1–2 weeks. Contribution work moves at editorial pace, so please don't expect a same-day answer.
All contribution enquiries: gamejadoo100@gmail.com or via our contact page.