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Senior Game Tester at GameJadoo
The Senior Game Tester is the first editor to touch every new candidate game for GameJadoo. They play every title for a minimum of 30 minutes across desktop and mobile, apply our six-criteria scoring rubric, and write the first-pass review that determines whether a game moves forward for pillar-list consideration or gets logged in our internal rejected-games list.
The Senior Tester came to GameJadoo from a background in casual game QA — the specific discipline of playing games repeatedly, methodically, and with detailed notes so that other reviewers can make good decisions later. That background matters because game review, done well, is not just "did I enjoy this?" It is "can I articulate specifically what worked and specifically what didn't, so that a reader can predict whether they will enjoy it?" That kind of writing is a craft, and it is what our Tester does professionally.
Before GameJadoo, the Tester spent several years in independent game QA work, contributing to the pre-launch testing of both mobile and browser casual games. That work included stress-testing control schemes on the widest possible range of devices, tracking down frame-rate regressions, and documenting monetization patterns that crossed the line from "acceptable" into "manipulative". The distinction between those two categories is central to how we review games at GameJadoo.
The Senior Tester specifically owns editorial responsibility for:
The Senior Tester's daily work is what makes our review methodology real. The methodology itself is a document; the tester is the person who actually spends 30 minutes with each candidate game, then another 15 on mobile, then a follow-up session the next day. That work is the difference between a curated library and an aggregator scrape.
Specifically, the Tester runs the following for each candidate:
The Senior Tester writes the first-pass reviews that become the starting text for most of our game descriptions. Their pillar work includes:
The Tester's working philosophy: "The rubric catches most bad games; the follow-up session catches the mediocre ones." That is, the six-criteria review will filter out games that are broken, predatory, or fundamentally unplayable. The 24-hour follow-up session is what filters out games that are technically fine but don't actually pull the tester back — the difference between a competent game and a great one is usually visible only after the initial novelty has worn off.
That distinction — "fine" versus "actually pulls me back tomorrow" — is a huge part of how we decide which games get featured placements versus which games sit in the general library.
To submit a game for review, email gamejadoo100@gmail.com with "Game Submission" in the subject line and a link to your game.